This week is a little explanation of what the heck I’m trying to do. My partner and I were going for a walk and I was telling him what the project was about – so I thought I would share some of that here:
Often VR (Virtual Reality), AR (Augmented Reality), and interactivity within storytelling heroes the technology rather than the technology being in the background. This can easily turn into a ‘technological’ experience rather than the forgetfulness of technology – like going to the movies and not thinking about the projector.
So how to switch this around?
In this project I intend to be inspired by nature, as in the forms, structures of how nature works as a starting point to create Vr, AR or interactivity. My hope is to create a more natural placement of the technology within the story development. (I do need to add here that I’m not intending to create VR my concentration will be around interactivity with a small AR element. But the intention is for the technology of all of these to always be in the background).
For example, a person maybe seated at a gallery engaged in a installation, and within the experience the story asks the person to use something, like headphones for part of it, or glasses for part of it, or choices on the screen and it seems very natural, it doesn’t seem out of the ordinary, so the parts of technology being used are not focused on – rather inherently part of the experience.
I mean gaming is very good at this. When I’m gaming (and this is very rare), I don’t often think about the controller – unless I don’t know the game well.
So, my first mission is to grapple with how nature gives or provides structures and frameworks and how to incorporate that within a narrative piece. As I stated in the week 1 of this project I want to start with the patterns and oddities in nature and then move onto systems, as in weather patterns as such. But first off, patterns in leaves, shells and stones.
The first part for me is to collect objects and think about the forms nature has given them. There is no wrong or right way of looking at an object for this. For example the first image of the stone I’m interested in the random elements of it, but with the shells I’m interested in the patterns. What I’m not going to do is analyse why they are formed in the way they are formed – not at this point anyway. Rather, I’m just letting myself be inspired and then see what happens.
I really have NO IDEA where I’m going with this – but I have some sort of faith that I will find a way at connecting nature with interactive and AR technology….
That is the hope.
So, my challenge for this week is to be inspired from these objects with no intended outcome at this stage – just to be inspired and of course to remember to breathe.
Catch you next week xx